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SIGGRAPH Asia '24 (Real-Time Live!)
Joon Hyub Lee, Hyunsik Oh, Junwoo Yoon, Seung-Jun Lee, Taegyu Jin, Jemin Hwangbo, and Seok-Hyung Bae. 2024. RobotSketch: a real-time live showcase of superfast design of legged robots. In
SIGGRAPH Asia 2024 Real-Time Live!
. Article 9, 1-2.
[PDF]
🏆 UIST '24 (Poster) - Jury Best Poster Honorable Mention
Hyelim Hwang, Seung-Jun Lee, and Seok-Hyung Bae. 2024. ValueSphere: a portable widget for quick and easy shading in digital drawings. In
UIST '24 Adjunct
. Article 87, 1-2.
[PDF]
SIGGRAPH '24 (Emerging Technologies)
Joon Hyub Lee, Hyunsik Oh, Junwoo Yoon, Seung-Jun Lee, Taegyu Jin, Jemin Hwangbo, and Seok-Hyung Bae. 2024. RobotSketch: an interactive showcase of superfast design of legged robots. In
SIGGRAPH '24 Emerging Technologies
. Article 17, 1-2.
[PDF]
CHI '24 (Late-Breaking Work)
Seung-Jun Lee, Siripon Sutthiwanna, Joon Hyub Lee, and Seok-Hyung Bae. 2024. DirActor: creating interaction illustrations by oneself through directing and acting simultaneously in VR. In
CHI '24 Extended Abstracts
. Article 109, 1-6.
[PDF]
CHI '24 (Late-Breaking Work)
Donghyeok Ma, Joon Hyub Lee, and Seok-Hyung Bae. 2024. Understanding visual, integrated, and flexible workspace for comprehensive literature reviews with SketchingRelatedWork. In
CHI '24 Extended Abstracts
. Article 348, 1-7.
[PDF]
CHI '24 (Late-Breaking Work)
Sang-Hyun Lee, Joon Hyub Lee, and Seok-Hyung Bae. 2024. Bimanual interactions for surfacing curve networks in VR. In
CHI '24 Extended Abstracts
. Article 60, 1-7.
[PDF]
SIGGRAPH Asia '23 (Emerging Technologies)
Taegyu Jin, Seung-Jun Lee, Joon Hyub Lee, and Seok-Hyung Bae. 2023. An interactive showcase of Touch'n'Draw: rapid 3D sketching with fluent bimanual coordination. In
SIGGRAPH Asia '23 Emerging Technologies
. Article 3, 1-2.
[PDF]
🏆 UIST '23 (Poster) - Best Poster Honorable Mention
Seung-Jun Lee, Taegyu Jin, Joon Hyub Lee, and Seok-Hyung Bae. 2023. An interactive system for drawing cars in perspective. In
UIST '23 Adjunct
. Article 30, 1-3.
[PDF]
UIST '23 (Poster)
Donghyeok Ma, Joon Hyub Lee, Taegyu Jin, Sang-Hyun Lee, Ho Min Kim, and Seok-Hyung Bae. 2023. Sketching proteins with bare hands in VR. In
UIST '23 Adjunct
. Article 33, 1-3.
[PDF]
🏆 UIST '23 (Poster) - Best Poster Honorable Mention
Donghyeok Ma, Joon Hyub Lee, Junwoo Yoon, Taegyu Jin, and Seok-Hyung Bae. 2023. SketchingRelatedWork: finding and organizing papers through inking a node-link diagram. In
UIST '23 Adjunct
. Article 20, 1-3.
[PDF]
UIST '23
Joon Hyub Lee, Taegyu Jin, Sang-Hyun Lee, Seung-Jun Lee, and Seok-Hyung Bae. 2023. Stereoscopic viewing and monoscopic touching: selecting distant objects in VR through a mobile device. In
Proc. UIST '23
. Article 28, 1-7.
[PDF]
UIST '23 (Poster)
Taegyu Jin, Seung-Jun Lee, Joon Hyub Lee, and Seok-Hyung Bae. 2023. Touch'n'Draw: rapid 3D sketching with fluent bimanual coordination. In
UIST '23 Adjunct
. Article 34, 1-3.
[PDF]
SIGGRAPH '23 (Emerging Technologies)
Hanbit Kim, Jaeho Sung, Joon Hyub Lee, and Seok-Hyung Bae. 2023. An interactive showcase of RCSketch: sketch, build, and control your dream vehicles. In
SIGGRAPH '23 Emerging Technologies
. Article 2, 1-2.
[PDF]
🏆 UIST '22 (Poster) - Best Poster Award
Hanbit Kim, Jaeho Sung, Joon Hyub Lee, and Seok-Hyung Bae. 2022. RCSketch: sketch, build, and control your dream vehicles. In
UIST '22 Adjunct
. Article 2, 1-2.
[PDF]
🏆 UIST '22 (Poster) - Best Poster Honorable Mention
Sang-Hyun Lee, Taegyu Jin, Joon Hyub Lee, and Seok-Hyung Bae. 2022. WireSketch: bimanual interactions for 3D curve networks in VR. In
UIST '22 Adjunct
. Article 37, 1-3.
[PDF]
SIGGRAPH '22
Joon Hyub Lee, Hanbit Kim, and Seok-Hyung Bae. 2022. Rapid design of articulated objects.
Transactions on Graphics
, 41(4). Article 89, 1-8.
[PDF]
🏆 SIGGRAPH '22 (Emerging Technologies) - Honorable Mention
Joon Hyub Lee, Hanbit Kim, and Seok-Hyung Bae. 2022. Rapid design of articulated objects: an interactive showcase. In
SIGGRAPH '22 Emerging Technologies
. Article 7, 1.
[PDF]
CHI '22 (Late-Breaking Work)
Seung-Jun Lee, Joon Hyub Lee, and Seok-Hyung Bae. 2022. An interactive car drawing system with Tick'n'Draw for training perceptual and perspective drawing skills. In
CHI '22 Extended Abstracts
. Article 463, 1-7.
[PDF]
CHI '21 (Late-Breaking Work)
Joon Hyub Lee, Donghyeok Ma, Haena Cho, and Seok-Hyung Bae. 2021. Post-Post-it: a spatial ideation system in VR for overcoming limitations of physical Post-it notes. In
CHI '21 Extended Abstracts
. Article 300, 1-7.
[PDF]
SIGGRAPH '20 (Labs)
Joon Hyub Lee, Hyung-Gi Ham, Myung-Sung Kim, and Seok-Hyung Bae. 2020. 3D sketching for multi-pose products: an interactive showcase. In
SIGGRAPH '20 Labs
. Article 5, 1-2.
[PDF]
SIGGRAPH '20 (Labs)
Joon Hyub Lee, Yongkwan Kim, Sang-Gyun An, and Seok-Hyung Bae. 2020. Robot telekinesis: an interactive showcase. In
SIGGRAPH '20 Labs
. Article 6, 1-2.
[PDF]
ICRA '20
Joon Hyub Lee, Yongkwan Kim, Sang-Gyun An, and Seok-Hyung Bae. 2020. Robot telekinesis: application of a unimanual and bimanual object manipulation technique to robot control. In
Proc. ICRA '20
. 9866-9872.
[PDF]
CHI '20 (Late-Breaking Work)
Joon Hyub Lee, Hyung-Gi Ham, and Seok-Hyung Bae. 2020. 3D sketching for multi-pose products. In
CHI '20 Extended Abstracts
. LBW 261, 1-8.
[PDF]
🏆 CHI '18 - Best Paper Award
Yongkwan Kim, Sang-Gyun An, Joon Hyub Lee, and Seok-Hyung Bae. 2018. Agile 3D sketching with air scaffolding. In
Proc. CHI '18
. Paper 238, 1-12.
[PDF]
CHI '18
Joon Hyub Lee, Sang-Gyun An, Yongkwan Kim, and Seok-Hyung Bae. 2018. Projective windows: bringing windows in space to the fingertip. In
Proc. CHI '18
. Paper 218, 1-8.
[PDF]
UIST '17 (Poster)
Joon Hyub Lee, Sang-Gyun An, Yongkwan Kim, and Seok-Hyung Bae. 2017. Projective windows: arranging windows in space using projective geometry. In
UIST '17 Adjunct
. 169-171.
[PDF]
AutomotiveUI '17
Sang-Gyun An, Yongkwan Kim, Joon Hyub Lee, and Seok-Hyung Bae. 2017. Collaborative experience prototyping of automotive interior in VR with 3D sketching and haptic helpers. In
Proc. AutomotiveUI '17
. 183-192.
[PDF]
UIST '16
Yongkwan Kim and Seok-Hyung Bae. 2016. SketchingWithHands: 3D sketching handheld products with first-person hand posture. In
Proc. UIST '16
. 797-808.
[PDF]
CHI '16 (Late-Breaking Work)
Yongkwan Kim, Hanbit Kim, Seok-Hyung Bae, SangJeong Lee, and Chul-Joo Kim. 2016. Building blocks for designing future multi-device interaction. In
CHI '16 Extended Abstracts
. 2548-2554.
[PDF]
🏆 UIST '15 (Poster) - Best Poster Award (People's Choice 2nd Place)
KyoungHee Son, Seo Young Oh, Yongkwan Kim, Hayan Choi, Seok-Hyung Bae, and Ganguk Hwang. 2015. Color sommelier: interactive color recommendation system based on community-generated color palettes. In
UIST '15 Adjunct
. 95-96.
[PDF]
Human-Computer Interaction '14
Xiaojun Bi, Seok-Hyung Bae, and Ravin Balakrishnan. 2014. WallTop: managing overflowing windows on a large display.
Human-Computer Interaction
, 29(2). 153-203.
[PDF]
UbiComp '13
Jinyung Jung, Seok-Hyung Bae, and Myung-Suk Kim. 2013. Three case studies of UX with moving products. In
Proc. UbiComp '13
. 509-518.
[PDF]
CHI '13 (Note)
Joon Hyub Lee and Seok-Hyung Bae. 2013. Binocular cursor: enabling selection on transparent displays troubled by binocular parallax. In
Proc. CHI '13
. 3169-3172.
[PDF]
CHI '13
Jinyung Jung, Seok-Hyung Bae, Joon Hyub Lee, and Myung-Suk Kim. 2013. Make it move: a movement design method of simple standing products based on systematic mapping of torso movements & product messages. In
Proc. CHI '13
. 1279-1288.
[PDF]
CSCW '13
Cheong Ha Park, KyoungHee Son, Joon Hyub Lee, and Seok-Hyung Bae. 2013. Crowd vs. crowd: large-scale cooperative design through open team competition. In
Proc. CSCW '13
. 1275-1284.
[PDF]
UIST '12
David Lee, KyoungHee Son, Joon Hyub Lee, and Seok-Hyung Bae. 2012. PhantomPen: virtualization of pen head for digital drawing free from pen occlusion & visual parallax. In
Proc. UIST '12
. 331-340.
[PDF]
UIST '12 (Poster)
Joon Hyub Lee, Seok-Hyung Bae, Jinyung Jung, and Hayan Choi. 2012. Transparent display interaction without binocular parallax. In
UIST '12 Adjunct
. 97-98.
[PDF]
CHI '12 (Note)
Young-Woo Park, Seok-Hyung Bae, and Tek-Jin Nam. 2012. How do couples use CheekTouch over phone calls?. In
Proc. CHI '12
. 763-766.
[PDF]
TEI '12
Hyosun Kwon, Seok-Hyung Bae, Hwan Kim, and Woohun Lee. 2012. Inflated roly-poly. In
Proc. TEI '12
. 189-192.
[PDF]
CHI '10
Xiaojun Bi, Seok-Hyung Bae, and Ravin Balakrishnan. 2010. Effects of interior bezels of tiled-monitor large displays on visual search, tunnel steering, and target selection. In
Proc. CHI '10
. 65-74.
[PDF]
UIST '09
Seok-Hyung Bae, Ravin Balakrishnan, and Karan Singh. 2009. EverybodyLovesSketch: 3D sketching for a broader audience. In
Proc. UIST '09
. 59-68.
[PDF]
UIST '08
Seok-Hyung Bae, Ravin Balakrishnan, and Karan Singh. 2008. ILoveSketch: as-natural-as-possible sketching system for creating 3D curve models. In
Proc. UIST '08
. 151-160.
[PDF]
UIST '04
Seok-Hyung Bae, Takahiro Kobayash, Ryugo Kijima, and Won-Sup Kim. 2004. Tangible NURBS-curve manipulation techniques using graspable handles on a large display. In
Proc. UIST '04
. 81-90.
[PDF]
Computer-Aided Design '03
Seok-Hyung Bae, Keyhoon Ko, Bo H. Kim, and Byoung K. Choi. 2003. Automatic feedrate adjustment for pocket machining.
Computer-Aided Design
, 35(5). 495-500.
[PDF]
ICCSA '03
Seok-Hyung Bae, Ryugo Kijima, and Won-Sup Kim. 2003. Digital styling for designers: 3D plane-symmetric freeform curve creation using sketch interface. In
Proc. ICCSA '03
. 701-710.
[PDF]
ICCSA '03
Seok-Hyung Bae, Won-Sup Kim, and Eun-Sook Kwon. 2003. Digital styling for designers: sketch emulation in computer environment. In
Proc. ICCSA '03
. 690-700.
[PDF]
VSMM '03
Seok-Hyung Bae and Ryugo Kijima. 2003. Digital styling for designers: in prospective automotive design. In
Proc. VSMM '03
. 546-553.
[PDF]
Computer-Aided Design '02
Seok-Hyung Bae and Byoung K. Choi. 2002. NURBS surface fitting using orthogonal coordinate transform for rapid product development.
Computer-Aided Design
, 34(10). 683-690.
[PDF]
Computer & Graphics '02
Seok-Hyung Bae, Hayong Shin, Won-Hyung Jung, and Byoung K. Choi. 2002. Parametric surface tessellation based on degree reduction.
Computers & Graphics
, 26(5). 709-719.
[PDF]
Department of Industrial Design, KAIST
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